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Mercadian Masques - a Complete Review (red) ==> TOUR: 2 - FUN: 4 173 Battle Rampart 2R Creature-Wall C 1/3. T: Target creature gains haste until end of turn. (That creature may attack and T the turn it comes under your control.) ==> TOUR: 3 - FUN: 4 174 Battle Squadron 3RR Creature-Ship R */*. Flying. Battle Squadron's power and toughness are each equal to the number of creatures you control. ==> TOUR: 2 - FUN: 3 175 Blaster Mage 2R Creature-Spellshaper C 2/2. R, T, Discard a card from your hand: Destroy target wall. ==> TOUR: 4 - FUN: 3 176 Blood Hound 2R Creature-Hound R 1/1. Whenever you're dealt damage, you may put that many +1/+1 counters on Blood Hound. At the end of your turn, remove all +1/+1 counters from Blood Hound. ==> TOUR: 3 - FUN: 2 177 Blood Oath 3R Instant R Name a card type and look at target opponents hand. Blood Oath deals 3 damage to that player for each card of that card type in that players hand. (wordings may be off) ==> TOUR: 4 - FUN: 3 178 Brawl 3RR Instant R Until end of turn, all creatures gain "T: This creature deals damage equal to its power to target creature" ==> TOUR: 2 - FUN: 4 179 Cave Sense 1R Enchant Creature C Enchanted creature gets +1/+1 and has mountainwalk. ==> TOUR: 2 - FUN: 2 180 Cave-In 3RR Sorcery R You may remove a red card in your hand from the game instead of paying Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. ==> TOUR: 4 - FUN: 3 181 Cavern Crawler 2R Creature-Insect C 0/3. Mountainwalk. R: Cavern Crawler gets +1/+0 until end of turn. ==> TOUR: 2 - FUN: 3 182 Ceremonial Guard 2R Creature-Soldier C 3/4. When Ceremonial Guard attacks or blocks, destroy it at end of combat. ==> TOUR: 1 - FUN: 1 183 Cinder Elemental 3R Creature-Elemental U 2/2. XR, T, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player. ==> TOUR: 3 - FUN: 5 184 Close Quarter 2RR Enchantment U Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. ==> TOUR: 3 - FUN: 1 185 Crag Saurian RRR Creature-Lizard R 4/4. Whenever Crag Saurian is dealt damage, the controller of the damage's source gains control of Crag Saurian. ==> TOUR: 4 - FUN: 2 186 Crash 2R Instant C You may sacrifice a mountain instead of paying Crash's mana cost. Destroy target artifact. ==> TOUR: 3 - FUN: 2 187 Flailing Manticore 3R Creature-Monster R 3/3. Flying, First Strike. 1: Flailing Manticore gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Manticore gets -1/-1 until end of turn. Any player may play this ability. ==> TOUR: 3 - FUN: 4 188 Flailing Ogre 2R Creature-Ogre U 3/3. 1: Flailing Ogre gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Ogre gets -1/-1 until end of turn. Any player may play this ability. ==> TOUR: 2 - FUN: 4 189 Flailing Soldier R Creature-Soldier C 2/2. 1: Flailing Soldier gets +1/+1 until end of turn. Any player may play this ability. 1: Flailing Soldier gets -1/-1 until end of turn. Any player may play this ability. ==> TOUR: 2 - FUN: 5 190 Flaming Sword 1R Enchant Creature C You may play Flaming Sword any time you could play instant. Target creature gets +1/+0 and has first strike. ==> TOUR: 2 - FUN: 4 191 Furious Assault 2R Enchantment C Whenever you play a creature spell, Furious Assault deals 1 damage to target player. ==> TOUR: 2 - FUN: 3 192 Gerrard Irregulars 4R Creature-Soldier C 4/2. Trample; haste. ==> TOUR: 2 - FUN: 1 193 Hammer Mage 1R Creature-Spellshaper U 1/1. XR, T: Discard a card from your hand: Destroy all artifacts with converted mana cost X or less. 1/1 ==> TOUR: 4 - FUN: 3 194 Hired Giant 3R Creature-Giant U 4/4. When Hired Giant comes into play, each other player may search his or her library for a land card, put that into play, then shuffle that library. ==> TOUR: 3 - FUN: 3 195 Kris Mage R Creature-Spellshaper C 1/1. R, T, Discard a card from your hand: Kris Mage deals 1 damage to target creature or player. ==> TOUR: 4 - FUN: 2 196 Kyren Glider 1R Creature-Goblin C 1/1. Flying. Kyren Glider cannot block. ==> TOUR: 2 - FUN: 2 197 Kyren Legate 1R Creature-Goblin U 1/1. If an opponent controls a plains and you control a mountain you may play Kyren Legate without paying its mana cost. Haste. (This creature may attack and T the turn it comes under your control.) ==> TOUR: 2 - FUN: 1 198 Kyren Negotiations 2RR Enchantment U Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player. ==> TOUR: 3 - FUN: 2 199 Kyren Sniper 2R Creature-Goblin C 1/1. At the beginning of your upkeep, you may have Kyren sniper deal 1 damage to target player. ==> TOUR: 2 - FUN: 1 200 Lava Runner 1RR Creature-Lizard R 2/2. Haste. Whenever Lava Runner becomes target of a spell or ability, that player sacrifices a land. ==> TOUR: 3 - FUN: 3 201 Lightning Hounds 2RR Creature-Hound C 3/2. First Strike ==> TOUR: 2 - FUN: 2 202 Lithophage 3RR Creature-Insect R 7/7. At the beginning of your upkeep, sacrifice this card unless you sacrifice a mountain. ==> TOUR: 5 - FUN: 4 203 Lunge 2R Instant C Lunge deals 2 damage to target creature and 2 damage to target player. ==> TOUR: 3 - FUN: 2 204 Magistrate's Veto 2R Enchantment U White creatures and blue creatures can't block. ==> TOUR: 4 - FUN: 2 205 Mercadia's Downfall 2R Instant U Attacking creatures get +X/+0 until end of turn, where X is the number of non-basic lands defending player controls. ==> TOUR: 4 - FUN: 1 206 Ogre Taskmaster 3R Creature-Ogre U 4/3. Ogre Taskmaster can't block. ==> TOUR: 2 - FUN: 1 207 Pulverize 4RR Sorcery R You may sacrifice two mountains instead of paying pulverize's casting cost, destroy all artifacts. ==> TOUR: 4 - FUN: 2 208 Puppet's Verdict 1RR Instant R Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. ==> TOUR: 3 - FUN: 2 209 Robber Fly 2R Creature-Insect U 1/1. Flying. Whenever Robber Fly becomes blocked, defending player discards his or her hand, then draws that many cards. ==> TOUR: 1 - FUN: 3 210 Rock Badger 4R Creature-Beast U 3/3. Mountainwalk. (This creature is unblockable as long as defending player controls a mountain.) ==> TOUR: 2 - FUN: 1 211 Seismic Mage 3R Creature-Spellshaper R 1/1. 2R, T, Discard a card from your hand: Destroy target land. ==> TOUR: 4 - FUN: 3 212 Shock Troops 3R Creature-Soldier C 2/2. Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player. ==> TOUR: 3 - FUN: 3 213 Sizzle 2R Sorcery C Sizzle deals 3 damage to each opponent. ==> TOUR: 1 - FUN: 1 214 Squee, Goblin Nabob 2R Creature-Goblin Legend R 1/1. At the beginning of your upkeep, if Squee, Goblin Nabob is in your graveyard, you may return Squee to your hand. ==> TOUR: 5 - FUN: 5 215 Stone Rain 2R Sorcery C Destroy target land. ==> TOUR: 5 - FUN: 2 216 Tectonic Break XRR Sorcery R Each player sacrifices X lands. ==> TOUR: 3 - FUN: 2 217 Territorial Dispute 4RR Enchantment R Players can't play lands. At the beginning of your upkeep, sacrifice Temporal Dispute unless you sacrifice a land. ==> TOUR: 2 - FUN: 3 218 Thieves' Auction 4RRR Sorcery R Set aside all permanents. You choose one of these cards and put it into play tapped under your control. Then your opponent chooses one of these cards and put it into play tapped under his or her control. Repeat this process until all cards set aside have been put back into play. (wording not official) ==> TOUR: 2 - FUN: 5 219 Thunderclap 2R Instant C You may sacrifice a mountain instead of paying Thunderclap's mana cost. Thunderclap deals 3 damage to target creature. ==> TOUR: 4 - FUN: 2 220 Tremor R Sorcery C Tremor deals 1 damage to each creature without flying. ==> TOUR: 3 - FUN: 3 221 Two-Headed Dragon 4RR Creature-Dragon R 4/4. Flying. 1R: Two-Headed Dragon gets +2/+0 until end of turn. Two-Headed Dragon can't be blocked except by two or more creatures. Two-Headed Dragon may block one additional creature. (All blocking must be legal.) ==> TOUR: 4 - FUN: 5 222 Uphill Battle 2R Enchantment U Creatures your opponents play come into play tapped. ==> TOUR: 2 - FUN: 2 223 Volcanic Wind 4RR Sorcery U Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures in play. ==> TOUR: 2 - FUN: 4 224 War Cadence 2R Enchantment U XR: Creature's can't block this turn unless their controller pays X for each blocking creature. ==> TOUR: 3 - FUN: 3 225 Warmonger 3R Creature-Monger R 3/3. 2: Warmonger deals 1 damage to all creatures and players. This ability may be played by any player. ==> TOUR: 3 - FUN: 4 226 Warpath 3R Instant R Warpath deals 3 damage to each blocking and blocked creature. ==> TOUR: 1 - FUN: 1 227 Wild Jhovall 3R Creature-Cat C 3/3. ==> TOUR: 2 - FUN: 2 228 Word of Blasting 1R Instant U Destroy target Wall. That wall cannot regenerate this turn. ~this~ deals to that Wall's controller an amount of damage equal to the Wall's total casting cost. ==> TOUR: 3 - FUN: 4 |
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